I'm Peter Schoeffman a hard working Computer Systems Analyst.
Living in San Francisco, California
I've worked with many different platforms such as Rails and AEM. Recently I've had the opportunity to work with Angularjs.
I keep up on the world of Game engines when I'm not working on web apps. Be sure to check out my latest Unity projects.
I'm an advocate of open source ideas. Most of my knowledge was gained from open source projects and I hope to continue to contribute with the open source movement.
I try and live in balance and follow the mantra Positive, Knowledgeable and Wise. Linus Torvalds is one of my hero's and I strive to be more like him.
Springshot is an workforce management solution providing next generation cloud technology to those in need. Built on Ruby on Rails, and Angularjs, I faced many challenges as a CSA. Here is where I learned to see the big picture, make many pieces of a large system work together, and provide great solutions.
Built from ontop of a Adobe AudienceManager backend, The Star has both an AEM frontend, and a mobile Angular app. A model for other news platforms The Star strives to remain on top of its technological game.
The Star's user specific toolset was the first Ruby application I laid my hands on. A step in the right direction, away from the high priest of a language known as Java.
A monumental challenge from a server performance level. The GridTo is where I cut my teeth with Varnish, and the services offered by AWS.
Using Unity 4.6 I have completed a mini game Zombie shooter. The game is built in Unity from tools provided by the Unite conference to promote the learning of Unity. The Assets are provided as well as instructions on how to use the features of Unity to tie it all together. I'm building on top of this game to help build my knowledge of the Unity Game Engine.
Capstone was an action puzzle game I built by myself. You can check out a video of the gameplay here. The game was built from the ground up with every vertex constructed by hand. I also ran all the physics through my custom game engine. Levels were templated out though XML and read in to allow for quick and easy level construction. A really fun project that I am extremely proud of.
Advanced Diploma with Honours
Humber’s Game Programming diploma program is project-driven and focuses on the design of games. I created applications that apply theories of usability, information architecture, network architecture and industry standards of practice.
Ontario College Cert. with Honours
The Sheridan Media Fundamentals program offers foundation curriculum in digital media, journalism and broadcasting. The focus of this program is to strengthen skills in Web and computer technology, Visual Design and Media history.
Have a thought or a question then give me a shout.Message Me